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Empire total war pirates
Empire total war pirates













empire total war pirates

  • Nintendo The Legend of Zelda: Links Awakening Bundle with Yoshi's Crafted World.
  • We offer coverage about everything, from PlayStation, Nintendo. Digital Trends brings the latest video game news, reviews, and guides about the biggest companies and titles in the industry. These worked just as well over the long term. Another option is to block the pirate sea route causing them to respond. In my recent campaign I occupied all isles aside from the pirate haven (Tortuga?) and merely stationed my duo of ships a little outside of the remaining pirate harbor. Depending on the current point of your campaign, a thousand gold as prize money is a welcome addition. A slightly roughed up Galleon can yield well over a thousand gold. You can either use the new Galleon or sell it, depending on your fleet holdings. All in, this takes less than three or four minutes.Īnd this is the profit point.

    empire total war pirates

    I have yet to see a pirate fight for more than two broadsides from a Galleon and a few sail tears from a Brig. Cross the bow of your enemy and fire a Galleon broadside of cannonballs as your lighter ship closes from upwind on the pirate. Send the lighter vessel on a broad flanking movement. Simply sail your Galleon directly at the enemy. Of interest is the speed of which a Galleon and a Brig reduce a Galleon to routing status. When the newly launched Galleon sails to the French port, I sortie forth with my Galleon and Brig/Sixth Rate to repeat a slightly modified process that captured the first Galleon. In my experience the pirates simply love French cuisine so I often leave a French port with its nice seaside cafes open. In a turn or two a second Galleon will sail past. Rule #3: The evil pirates cannot afford to not make ships. Harbor them beside a Trade Route, along with a local security land unit and merely watch the sea lanes each turn. Rule #2: Take the nice new unscathed Galleon (it is unscathed because you never used cannonballs on it and it auto repairs its sails after each turn) and pair it with a Brig or Sixth Rate.

    empire total war pirates

    Once you have successfully captured a Galleon by destroying its sails and boarding it you are ready to own the Caribbean. I have written another guide on this forum outlining how to do this with Prussia, yes, Prussia, but it applies to all nations. So, Rule #1 is to hit the pirates early to reduce their potential early. The mega-fleet will be costly and annoying to destroy and/or capture. This mega-fleet will contain ships from all classes and from all nations. Left to their devices they will perform their piracy quite proficiently and gather unto themselves a mega-fleet. That written, this guide advises do not kill the Pirates off completely. It is intended to be a humorous reference to a bygone American advertising campaign meaning a nontraditional source of profitable gain.















    Empire total war pirates